Описание «Glasnost»
Game about peace and communications between the USSR and the Western world - the end of the Cold War.
Players take sides as either Americans or Soviets. As players move around the gameboard according to the dictates of a die, they will eventually engage in debates on specific issues. A neutral player will judge which player has the better argument and award the winning side a Peace Chip. The player and side that accumulates the target number chips (this varies with the number of players) wins.