Roll&Ghosts is a fun and fast Roll&Write/Print n' Play game for 1 to 10+ players, for ages 9 and up, featuring art inspired by vintage cartoons from the 1920s and 1930s.
For 10-15 minutes per game, players will use their dice to explore a haunted house, loot treasures and catch spooky ghosts before fear takes over and forces them to flee with whatever they have collected.
During your turn, you will roll 7 dice and use 1 of the movement dice to enter a room in the house, then use the rest of the results to find and collect treasures, or to create a portal to trap ghosts with. Every treasure and ghost is worth points.
By spending some of the collected resources, you will be able to perform special actions, such as re-rolling the dice or changing the value of a die.
You will also have a dice reserve where you can store up to 3 results that you can spend and use at any time during the gameplay.
The game ends when the Scare-o-meter counter reaches the end.
The player with the most scored points wins the game.
You can also play using the mission cards, which will demand you to collect specific resources before the game ends.